[COLOGNE 2016] – Added team stickers, player autographs, Pick’Em and Fantasy Games for Cologne 2016 CS:GO Major Championship. — (для просмотра ссылки, пожалуйста авторизуйтесь или зарегистрируйтесь) – Added support for Cologne 2016 game authentication codes to allow third-party websites and applications to manage your Cologne 2016 Pick’Em and Fantasy Games without running the actual game client. — For more information on game authentication codes, visit: (для просмотра ссылки, пожалуйста авторизуйтесь или зарегистрируйтесь) [GOTV] – Community GOTV relays will now reliably sign in to Steam and CS:GO backend when launched straight with +tv_advertise_watchable 1 +tv_relay addrort. – GOTV relays will now correctly communicate their statistics about connected proxies and clients upstream and downstream. – Added convars commonly used in GOTV relay chains to common dictionary encoding. [SOUND] – Added sounds for players joining and leaving party lobbies. – Upgraded sound fidelity for Nova, Sawed Off, and XM1014 shotguns. – Molotov: — Fixed a bug where an in-hand fire sound would persist when a player was killed while holding a primed Molotov. — Upgraded sound fidelity for Molotov priming sound. — Reduced volume of in-hand fire sound for a primed Molotov [UI] – Added convar cl_spec_swapplayersides to flip display of competitive HUD to match teams seating on stage. – Spectator UI – Player panel now tints yellow or blue based on the team of the person you are spectating. [SDK] – Fixed broken flex data in studiomdl