CS:GO Update Release Notes for 3/15/2017

Тема в разделе "update", создана пользователем BOT, 16/3/17.

Обсуждение темы Release Notes for 3/15/2017 в разделе update на форуме www.gamer.kg

  1. BOT

    BOT
    Модераторы

    Регистрация:
    3/1/16
    Сообщения:
    235
    Симпатии:
    2
    [CSGO]
    – Released Canals, available in all game modes.
    – Visually upgraded the Phoenix Terrorist player model.
    – Added the Spectrum Case, featuring 17 community designs. In the Spectrum Case, the rare special item will be the (для просмотра ссылки, пожалуйста авторизуйтесь или зарегистрируйтесь).

    [ AUDIO ]
    – Improved performance when using HRTF.
    – Fixed some cases where grenade sounds wouldn’t play when they should.

    [ MISC ]
    – Fixed teammate color problem when teammates select an invalid color.
    – cl_drawhud_force_radar can have three values: -1 to force draw no radar, 0 default, 1 to force draw radar even if other HUD is disabled.
    – cl_drawhud_force_deathnotices can have three values: -1 to force draw no deathnotices, 0 default, 1 to force draw deathnotices even if other HUD is disabled.
    – Added option to Game Settings to set Team ID to Always On ( cl_teamid_overhead_always ). Server can disable with sv_teamid_overhead_always_prohibit.
    – Added binding to Show Team Equipment ( +cl_show_team_equipment ) that will show teammates’ full Target ID, including equipment. Server can disable with sv_show_team_equipment_prohibit.
    – func_rotating objects no longer freeze and spam server console after rotating 1000 times

    [ MAPS ]

    Nuke:
    – Thinned out corner when coming into hut from lobby, making it easier to peek into A site
    – Bullets now do more damage when shot through walls in hut
    – Raised rollup door in Mini, making it easier to see towards rafters
    – Removed three boxes on top of blue container near garage
    – Reduced C4 explosion radius from 500 to 400 units (Thanks NaVi!)
    – Made water outside the map deeper (Thanks hollandje!)

    Cobblestone:
    – Raised arch on CT side of long A

    Italy:
    – Fixed some boost exploits
    – Railing on top of boost position near T bridge no longer blocks bullets

    Cache:
    – Various bug fixes
     
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