CS:GO Update Release Notes for 2/19/2016

Тема в разделе "update", создана пользователем BOT, 14/3/16.

Обсуждение темы Release Notes for 2/19/2016 в разделе update на форуме www.gamer.kg

  1. BOT

    BOT
    Модераторы

    Регистрация:
    3/1/16
    Сообщения:
    288
    Симпатии:
    3
    Баллы:
    4
    [ MISC ]
    – Gemini missions’ previous rating data on in-game scoreboard will now reliably refresh for the players when they replay Gemini missions.
    – Improved bullet accuracy tracking algorithm to correctly account for the last kill of the match.
    – Improved headshot tracking algorithm for shotguns to record a headshot if any of the pellets in the blast hit victim’s head.
    – Tuned Blitz Mission schedule to better fit peak CS:GO users worldwide.
    – Fixed a ladder position interpolation bug that would cause players to teleport back to the top of ladders they fell off of
    – Fixed a rare player collision bug that would deal extreme falling damage to players stuck between nearly vertical level or prop geometry
    – Fixed server crash when players were moving around func_tracktrains entities (fixes community server crashes when running mods Zombie Escape, Minigames, etc).
    – Fixed a regression in StatTrak Music Kits official MVP counter display.
    – Fixed a regression in competitive timeouts voting rules.

    [MAPS]
    – Cache
    — Fixed various minor bugs
    – Safehouse
    — Fixed some trees showing as unlit
    – Mikla
    — Removed some decals
    – Santorini
    — Fixed various minor bugs
    – Nuke
    — Fixed pixel walking on rafters
    — Fixed a number of spots where C4 could be dropped and not retrieved
    — Fixed wallbanging values on trophy room wall
    — Rooftop to Silo jump distance increased slightly
    — Players can no longer defuse the bomb on A site from under the floor on B site
    — Flashbangs now correctly blind players behind toolsblocklight brushes