The following changes are in the “1.35.5.3rc2” CS:GO Beta depot. [Inferno] (Thanks to everybody that reported bugs and general feedback!) – Opened up skybox between alt-mid and A site – Added back position on side of double-stack box in A site – Tightened bombsite area on A site to prevent bomb being planted outside of platform – Fixed barrels in A site not rendering if you were inside Library – Made it smoother to move on top of the well in CT spawn – Removed clipping on top of half-walls similar to wall near Quad, affects T spawn and CT entrance to B site – Added collision to fix a boost inside B site to look into Banana (Thanks adreN!) – Added collision to fix a boost from alt-mid balcony looking into Banana (Thanks Anomaly!) – Matched buyzone in T spawn with radar graphic – Moved gutter on yellow house in B site, to clean up angle between coffins and entrance – Smoothed out movement on/near the rock wall in CT spawn – Fixed a bug where exiting from underpass into alt-mid would trigger the wrong soundscape – Removed some minor props in A site where a planted bomb could be hidden – Made movement on yellow chair in Library smoother – Removed one-way wallbang through door in mid, near underpass entrance – Fixed being able to drop weapons/C4 into rooms outside of play area – Improved player collision on arches inside hallway leading to balcony at bombsite A – Moved bench in mid slightly – Fixed items falling through bottom of fountain – Fixed some radar naming bugs – Updated radar with stairs and balcony in top of mid/alt mid. – Fixed various clip/player collision issues around the map – Fixed various minor graphical bugs around the map [Misc] – Fixed bug introduced in rc1 where quickly uncrouching and recrouching in odd positions could cause players to get stuck in the terrain.