[ MISC ] – Gemini missions’ previous rating data on in-game scoreboard will now reliably refresh for the players when they replay Gemini missions. – Improved bullet accuracy tracking algorithm to correctly account for the last kill of the match. – Improved headshot tracking algorithm for shotguns to record a headshot if any of the pellets in the blast hit victim’s head. – Tuned Blitz Mission schedule to better fit peak CS:GO users worldwide. – Fixed a ladder position interpolation bug that would cause players to teleport back to the top of ladders they fell off of – Fixed a rare player collision bug that would deal extreme falling damage to players stuck between nearly vertical level or prop geometry – Fixed server crash when players were moving around func_tracktrains entities (fixes community server crashes when running mods Zombie Escape, Minigames, etc). – Fixed a regression in StatTrak Music Kits official MVP counter display. – Fixed a regression in competitive timeouts voting rules. [MAPS] – Cache — Fixed various minor bugs – Safehouse — Fixed some trees showing as unlit – Mikla — Removed some decals – Santorini — Fixed various minor bugs – Nuke — Fixed pixel walking on rafters — Fixed a number of spots where C4 could be dropped and not retrieved — Fixed wallbanging values on trophy room wall — Rooftop to Silo jump distance increased slightly — Players can no longer defuse the bomb on A site from under the floor on B site — Flashbangs now correctly blind players behind toolsblocklight brushes