[MISC] – Replaced the penalty for the suicide or disconnection of a player. Instead of the elimination of round-end income, a living enemy player now receives compensation equal to the missed kill reward opportunity. – On Valve official servers, the current map will be excluded from the vote options at the end of a match. – Modified behavior of mp_endmatch_votenextmap_keepcurrent (default 1). When set to 0, the current map will be excluded from the end of match map vote panel. – Full player hitboxes are now used by “cl_weapon_debug_show_accuracy 2” so that the circle appears closer to the target in 3D space. – Fixed coin journal not being accessible from inventory UI. [OSX/Linux] – Made it so “Fullscreen” sets an exclusive fullscreen mode and “Windowed Fullscreen” sets a non-exclusive fullscreen mode. Exclusive fullscreen mode allows for potentially higher performance while making switching back to the desktop slower. [SPECTATING] – Added the concommand spec_player_by_accountid that switches observer target to the player with SteamID64 passed as argument. – Added the convar spec_lock_to_accountid which, when set, will lock the observer target to the specified SteamID64 player. The lock can be set regardless of whether or not the player is currently connected. [MAPS] Cbble: -Added stairs up to B site platform, giving CTs additional options for defending the site -Updated trees with more accurate collision model -Fixed rendering error on wall hole model used near bombsite A -Fixed various bugs (Thanks csgobugtracker.com contributors!) -Improved visibility from underpass to A site Mirage: -Fixed pixelwalk in CT spawn -Fixed some small seethrough gaps in bombsite A -Fixed small seethrough gap from Short to Mid -Fixed grenadecollision on van in bombsite B -Van now plays proper surface sounds when walking on it -Stairs in palace and B apartments will now play correct surface sounds -Fixed potential rendering error on wall hole model used in CT sniper position -Fixed various bugs (Thanks csgobugtracker.com contributors!) Cache: -Minor bug fixes Nuke: – Added ladder to bombsite B target – Top of bombsite B target now opaque – Added short crate stack to CT outside – Misc clip fixes – Improved vcollide on plastic bins – Fixed spot at CT spawn where weapons could be lost Collision model update: -Added more accurate collision model for bombsite models used in Mirage, Inferno, Cache. -Added more accurate collision model for barrels used in Overpass B site.